18 May 2008

Portal Review



Half-life 2 was, and still is famed internationally for its ground-breaking, physics based gameplay that allowed the player to freely manipulate any item you saw, with realistic gravitational consequences when you drop or throw them. The overall cohesiveness of visuals, audio and gameplay created a realistic, yet fantasy atmosphere that you simply couldn't avoid. Now it is over three years since Valve had this glory, and after recruiting a small team of university students with a creative idea, can this boundary be pushed yet again?

Geometry Wars: Retro Evolved Review



It’s not that often that I review an Xbox Live arcade game; but under the circumstances I'm making an exception. Found residing in Bizarre Creations Project Gotham Racing series, Geometry wars was a side project that was hidden in-game as an innocent looking arcade machine for the many players to find.

SSX On Tour review




The issue of change has always plagued many modern game series. Developers change the formula, which in some examples such as Final Fantasy XII has worked tremendously, reinvigorating the series to more than just the hardcore fan. However, the majority of the time, either the supposed "reinvention" does nothing to the game and it becomes more of an expansion pack of the previous game, or the developer lose sight of making the game fun to play amongst their craze of chucking new stuff in that really doesn't complement it.